Level 0 Rework 2.0
A second rework to level 0, we've heard all of your feedback, our current level 0 feels too confusing (crystal), easy, straightforward and incomplete, this time we are aiming to get back the charm our original level 0 had but without the random generation which made very inconsistent layouts. Changes: - complete map rework - level 0 objective rework - map exit rework - sfx/ambiance additions - level 0 hardcore Entities: - bacteria (entity 0) - stare (NEW entity) New features: - Stamina bar - Level retry button - Levels can now ONLY be completed by you (previously if another player in your s
- Source publication date
- Jan 13, 2026
- First recorded here
- Oct 2, 2026
- Recorded versions
- 1
- Starts (UTC)
- Wed, 04 Feb 2026 15:00:00 GMT
- Ends (UTC)
- Thu, 12 Feb 2026 15:00:00 GMT
- Source status
- active
The revision trail
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Version 1 · recorded Oct 2, 2026
Level 0 Rework 2.0
A second rework to level 0, we've heard all of your feedback, our current level 0 feels too confusing (crystal), easy, straightforward and incomplete, this time we are aiming to get back the charm our original level 0 had but without the random generation which made very inconsistent layouts. Changes: - complete map rework - level 0 objective rework - map exit rework - sfx/ambiance additions - level 0 hardcore Entities: - bacteria (entity 0) - stare (NEW entity) New features: - Stamina bar - Level retry button - Levels can now ONLY be completed by you (previously if another player in your s
Event starts: Wed, 04 Feb 2026 15:00:00 GMT; ends: Thu, 12 Feb 2026 15:00:00 GMT
Status: active
Source for this version ↗