Update 2 - Motion
New map time! Here’s a little preview of what you can expect to change this Friday: - Mansion is here! Since our early playtests it’s gotten a fresh coat of paint, some tweaks, and is ready to rumble! - Movement system improvements - sprinting, sliding, and mantling all got some tweaks to smooth things out and address some pain points there - Pickup spawners have been placed around the maps! Full health and ammo pickups are available, and we may be adding more types in the future - Crate opening sounds - Bug fixes and more! Full change log will be posted to the community server when the upda
- Source publication date
- Sep 26, 2024
- First recorded here
- Sep 29, 2026
- Recorded versions
- 1
- Starts (UTC)
- Sat, 28 Sep 2024 00:00:54 GMT
- Ends (UTC)
- Mon, 30 Sep 2024 03:00:54 GMT
- Source status
- active
The revision trail
Changes are retained at this same address. Observation dates describe our records, not necessarily when the creator made an edit.
Version 1 · recorded Sep 29, 2026
Update 2 - Motion
New map time! Here’s a little preview of what you can expect to change this Friday: - Mansion is here! Since our early playtests it’s gotten a fresh coat of paint, some tweaks, and is ready to rumble! - Movement system improvements - sprinting, sliding, and mantling all got some tweaks to smooth things out and address some pain points there - Pickup spawners have been placed around the maps! Full health and ammo pickups are available, and we may be adding more types in the future - Crate opening sounds - Bug fixes and more! Full change log will be posted to the community server when the upda
Event starts: Sat, 28 Sep 2024 00:00:54 GMT; ends: Mon, 30 Sep 2024 03:00:54 GMT
Status: active
Source for this version ↗