Update 2.0
What's new? - New Sanity bar (real-time animated visuals) - Intro Cutscene + Spawning Animation - Exit door showing up on low sanity - New Bed abstracting animation - New Mobile buttons (Sprint & Attack) - New Other section in the main menu - Caine now sends you to the cellar if you've been abstracted for too long - Abstracted players now calm down in the dark, unable to attack others - Bug fixes
- Source publication date
- Jul 9, 2026
- First recorded here
- Sep 30, 2026
- Recorded versions
- 1
- Starts (UTC)
- Fri, 10 Jul 2026 10:00:23 GMT
- Ends (UTC)
- Fri, 10 Jul 2026 22:00:23 GMT
- Source status
- active
The revision trail
Changes are retained at this same address. Observation dates describe our records, not necessarily when the creator made an edit.
Version 1 · recorded Sep 30, 2026
Update 2.0
What's new? - New Sanity bar (real-time animated visuals) - Intro Cutscene + Spawning Animation - Exit door showing up on low sanity - New Bed abstracting animation - New Mobile buttons (Sprint & Attack) - New Other section in the main menu - Caine now sends you to the cellar if you've been abstracted for too long - Abstracted players now calm down in the dark, unable to attack others - Bug fixes
Event starts: Fri, 10 Jul 2026 10:00:23 GMT; ends: Fri, 10 Jul 2026 22:00:23 GMT
Status: active
Source for this version ↗