NIGHTMARE MODE [๐]
You thought it was stressful before? ๐ Nightmare Mode turns every shift into a fight to make it home. Rooms are harder, your time is shorter, and there are no strikes โ one mistake can end the run. โฐ The building itself feels different too. Hazy vision, unsettling screen effects, distorted lighting, and other visual interference make it harder to focus when you need to most. ๐ฅ Harder rooms. Less time. No forgiveness. Can you survive Hour 12: Nightmare Mode? โ ๏ธ
- Source publication date
- Oct 2, 2026
- First recorded here
- Oct 3, 2026
- Recorded versions
- 1
- Starts (UTC)
- Sun, 11 Oct 2026 01:00:59 GMT
- Ends (UTC)
- Sun, 01 Nov 2026 06:55:59 GMT
- Source status
- active
The revision trail
Changes are retained at this same address. Observation dates describe our records, not necessarily when the creator made an edit.
Version 1 ยท recorded Oct 3, 2026
NIGHTMARE MODE [๐]
You thought it was stressful before? ๐ Nightmare Mode turns every shift into a fight to make it home. Rooms are harder, your time is shorter, and there are no strikes โ one mistake can end the run. โฐ The building itself feels different too. Hazy vision, unsettling screen effects, distorted lighting, and other visual interference make it harder to focus when you need to most. ๐ฅ Harder rooms. Less time. No forgiveness. Can you survive Hour 12: Nightmare Mode? โ ๏ธ
Event starts: Sun, 11 Oct 2026 01:00:59 GMT; ends: Sun, 01 Nov 2026 06:55:59 GMT
Status: active
Source for this version โ