New Sinking Physics Test
Pilfering Pirates will be testing a new ship sinking / water physics system The current system instantly deletes blocks that touch water if they are part of a large chunk of ship to reduce lag. The new system should have much better performance so the limit on chunk size has been removed. This means ship destruction and sinking should be more fun and it may also make rounds last longer. (Blocks may still be deleted if severe lag is detected) If the test goes well and everyone is happy with the new system then it will stay. Leave your feedback on the community forums - Thanks!
- Source publication date
- Jun 3, 2026
- First recorded here
- Oct 2, 2026
- Recorded versions
- 1
- Starts (UTC)
- Thu, 04 Jun 2026 22:00:25 GMT
- Ends (UTC)
- Thu, 11 Jun 2026 22:00:25 GMT
- Source status
- active
The revision trail
Changes are retained at this same address. Observation dates describe our records, not necessarily when the creator made an edit.
Version 1 · recorded Oct 2, 2026
New Sinking Physics Test
Pilfering Pirates will be testing a new ship sinking / water physics system The current system instantly deletes blocks that touch water if they are part of a large chunk of ship to reduce lag. The new system should have much better performance so the limit on chunk size has been removed. This means ship destruction and sinking should be more fun and it may also make rounds last longer. (Blocks may still be deleted if severe lag is detected) If the test goes well and everyone is happy with the new system then it will stay. Leave your feedback on the community forums - Thanks!
Event starts: Thu, 04 Jun 2026 22:00:25 GMT; ends: Thu, 11 Jun 2026 22:00:25 GMT
Status: active
Source for this version ↗