Next Update
The next update goes live.
Sep 5, 2026, 7:00 PM UTC → Sep 12, 2026, 7:00 PM UTC · See event details
Universe 10261267004 · Sampled Sep 7, 08:00 UTC
Concurrent players · four-hour observations
Creator-reported [UPD] Storage Hunters: Open World codes, with the date each was first recorded and its source. Earlier codes stay in this history when the description changes. Redemption is unverified.
This does not mean the game has no codes. We keep creator-reported codes with their sources, including older records, without guessing whether they still redeem.
Upcoming announcements and past events for [UPD] Storage Hunters: Open World. Dates, sources and previous versions stay attached to this game.
The next update goes live.
Sep 5, 2026, 7:00 PM UTC → Sep 12, 2026, 7:00 PM UTC · See event details
Sourced [UPD] Storage Hunters: Open World patch summaries and creator-published update announcements. Scheduled announcements keep their event dates; older records remain as new updates are added.
The next update goes live.
Sep 5, 2026, 7:00 PM UTC → Sep 12, 2026, 7:00 PM UTC · See event details
We retain verified update records when found. A changed title, player count, or description is not a patch announcement.
💰 Welcome to Storage Hunters Open World 💰 Storage Hunters is an open-world auction adventure where every locker could treasure! Bid on auctions, grab your loot, load up your vehicle, and bring every Read the creator description ↗
Roblox category: Simulation / Tycoon. Description tracking began Sep 7, 2026. 1 source version preserved.
💰 Welcome to Storage Hunters Open World 💰 Storage Hunters is an open-world auction adventure where every locker could treasure! Bid on auctions, grab your loot, load up your vehicle, and bring every…
This game keeps the same universe-based address when its name or description changes. Existing codes, event records and patch summaries are kept separately.
A modified date is not a verified update announcement. First discovery does not mean a game was just released.
These are sampled concurrent players. They do not measure unique daily users, session length, revenue, or a game's quality.
Daily changes require a matching observation from the same four-hour window on the prior day. Missing observations remain gaps.
How the data works ↗| Received at (UTC) | Players |
|---|---|
| Sep 7, 08:00 UTC | 16,399 |
| Sep 7, 04:00 UTC | 21,258 |
| Sep 7, 00:42 UTC | 22,321 |